Artificial Intelligence versus Clever Design for Creating Intelligent Game Characters
نویسنده
چکیده
Although a variety of artificial intelligence techniques have been integrated into games, the players’ observation of intelligent characters in games is a reflection of not the strength of the AI techniques, but the result of intelligent design that has gone into the games. We describe the three components of intelligent design: emergence, anticipation and cheating, show how they extend current techniques to create believable characters. Intelligent design is a short-term solution. We propose three models for reflective agents that can be used in games to extend believability and make next generation games possible.
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